branchwiseguys/main/Building System v6cancel
73 Commits over 30 Days - 0.10cph!
New building system checkin.
Fixed some bugs with building object creation.
fixed infinite loop on asset post processor
Fixed matrial cache bug. Will be able to paint more stuff soon.
added default door window and wall texture
added default wall textures
Started on the runtime batching.
Triggers are created for rooms. Updated some material stuff.
BuildingObject placement is now more granular.
updated textures and props and windows
Roof, ceiling, floor, overhang materials are now saved.
Clamping X position to grid max.
updated trims and textures
basement windows trims n textures
Hooked up LotType UI. Saving/Loading info to proto too.
Selecting lot based on lot type
new trims n textures n maps for trims